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Match play

What it is

Match play is golf head-to-head. Two players go hole by hole, and whoever wins more holes wins the match — the actual scores don't matter, only who took each hole. A wipe on one hole costs you that hole and nothing more, so match play rewards nerve and momentum over a clean card.

How scoring works

  1. On each hole, compare net scores. The lower net wins the hole; an equal net halves it.
  2. The match is tracked as holes up — "2 up" means two holes ahead. A halved hole leaves the margin unchanged.
  3. When a player's lead is greater than the number of holes left, the match is over early — written as, for example, "3&2" (three up with two to play).
  4. "Dormie" means a player leads by exactly the holes remaining — the trailing player must win every hole left just to halve the match.
  5. Level after the last hole is "all square". Whoever is ahead at the end wins.

Worked example

A three-hole stretch of a singles match, net scores shown:

Hole Par Player A Player B Hole Match
1 4 4 5 A wins A 1 up
2 3 3 3 Halved A 1 up
3 5 6 5 B wins All square

After three holes the match is all square — Player A's win on the 1st was cancelled by Player B's win on the 3rd, and the halved 2nd changed nothing. Over a full eighteen, whoever is more holes up at the finish takes the match.

When to use it

The classic two-player game, ideal for a rivalry or a closely matched pair. You can concede putts and even whole holes to keep things moving, and a single ruinous hole only costs one point. Best for one-on-one; for a field event with a match-play feel, see Bogey competition.

Variations

None for singles match play itself. To split one match into separate front- nine, back-nine, and overall bets, see Nassau; to play match play against a fixed target instead of an opponent, see Bogey competition.


Last updated: 2026-05-12